Witches Den | Beyond Extent Team Challenge | Team 8
Grass atlas - assembled quite low poly and created during the last week of production, as we didn't originally plan for foliage.

Grass atlas - assembled quite low poly and created during the last week of production, as we didn't originally plan for foliage.

Branch atlas - used in trees and in some ground cover foliage such as saplings and bushes.

Branch atlas - used in trees and in some ground cover foliage such as saplings and bushes.

RGB shader demo.

shader breakdown.

shader breakdown.

Final progress gif - captured over 5 weeks!

Final progress gif - captured over 5 weeks!

Witches Den | Beyond Extent Team Challenge | Team 8

I was responsible for lighting, foliage, trees, fog, and composition. I also had the great privilege of being the team leader, where I organized our weekly meetings, production schedule, and asset assignments.

The task of this challenge was to build an environment with the theme "Witches Den" over a span of 5 weeks and create all assets from scratch.

Much love to my amazing team for all the hard work put into this. It was a great experience working in this group!
https://www.artstation.com/andrewbainard
https://www.artstation.com/aweber
https://www.artstation.com/d_marx
https://www.artstation.com/owenchou3d

Huge shoutout and thanks to Timothy Dries for being our mentor during this project!
https://www.artstation.com/timothydries

More artwork